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<channel>
	<title>Chris Bell</title>
	<link>http://www.chrisbelldesign.com</link>
	<description>Chris Bell</description>
	<pubDate>Tue, 12 Jul 2011 17:48:52 +0000</pubDate>
	<generator>http://www.chrisbelldesign.com</generator>
	<language>en</language>
	
		
	<item>
		<title>FriendsOnPlay.com</title>
		<link>http://chrisbelldesign.com/FriendsOnPlay-com</link>
		<comments>http://chrisbelldesign.com/following/chrisbelldesign.com/FriendsOnPlay-com</comments>
		<pubDate>Tue, 12 Jul 2011 17:48:52 +0000</pubDate>

		<dc:creator>Chris Bell</dc:creator>
		
		<category><![CDATA[podcast, games]]></category>

		<guid isPermaLink="false">1717894</guid>
		<description>&#60;img src="http://payload.cargocollective.com/1/0/4443/1717894/fop_site.jpg" border="0" width="670" height="487" width_o="781" height_o="568" src_o="http://payload.cargocollective.com/1/0/4443/1717894/fop_site_o.jpg" align="left" /&#62; 

Friends On Play, www.friendsonplay.com, is a biweekly podcast where a group of friends and I get together to have thoughtful discussions regarding games, play, and interactive media.

As of this writing, we are scheduled to host a panel at the first Pax Dev in August 2011.

Past internet discussions include, among others:
1. Collaboration in Games
2. Sexuality and Sensuality in Games
3. The Souls of Games
4. Player and Designer Promises in Games
5. Metagaming
6. The Ethics of Social Games
7. Minecraft Meets Club Penguin

The "Friends" are:
Chris Bell of thatgamecompany
Aaron Vanderbeek of PopCap
Andrew Federspiel of PopCap
Ben Miller of Wemo Media
Francisco Souki of Schell Games
Michael Lewis of The Stupid Fun Club.

&#60;img src="http://payload.cargocollective.com/1/0/4443/1717894/paxdev copy.jpg" border="0" width="568" height="344" width_o="568" height_o="344" src_o="http://payload.cargocollective.com/1/0/4443/1717894/paxdev copy_o.jpg" align="left" /&#62; </description>
		<wfw:commentRss></wfw:commentRss>

	</item>
		
		
	<item>
		<title>Microsoft Project under NDA</title>
		<link>http://chrisbelldesign.com/Microsoft-Project-under-NDA</link>
		<comments>http://chrisbelldesign.com/following/chrisbelldesign.com/Microsoft-Project-under-NDA</comments>
		<pubDate>Sat, 02 Jul 2011 19:32:56 +0000</pubDate>

		<dc:creator>Chris Bell</dc:creator>
		
		<category><![CDATA[? ? ? ? ? ?]]></category>

		<guid isPermaLink="false">198114</guid>
		<description>This project is under a strict Non-Disclosure Agreement with Microsoft and Microsoft LIVE services.
More details will be posted here when possible.

Thanks for your patience.</description>
		<wfw:commentRss></wfw:commentRss>

	</item>
		
		
	<item>
		<title>Bull Run-Way</title>
		<link>http://chrisbelldesign.com/Bull-Run-Way</link>
		<comments>http://chrisbelldesign.com/following/chrisbelldesign.com/Bull-Run-Way</comments>
		<pubDate>Sat, 02 Jul 2011 19:32:55 +0000</pubDate>

		<dc:creator>Chris Bell</dc:creator>
		
		<category><![CDATA[virtual reality demo]]></category>

		<guid isPermaLink="false">38432</guid>
		<description>La Batalla de Bull Run-Way is a humorous, interactive bull-fighting game played with a Head-Mounted Display. The player plays as traffic controller who goes into a daydream. In this dreamworld, the planes overhead suddenly take on a more...playful...form.

—

Development: 2 Weeks
Credits: F.Sulit (Producer &#38; Sound), Chris Bell (2D Artist), T.Luong (3D Artist), K.Vasko (Programmer)

</description>
		<wfw:commentRss></wfw:commentRss>

	</item>
		
		
	<item>
		<title>Zed</title>
		<link>http://chrisbelldesign.com/Zed</link>
		<comments>http://chrisbelldesign.com/following/chrisbelldesign.com/Zed</comments>
		<pubDate>Sat, 02 Jul 2011 19:32:54 +0000</pubDate>

		<dc:creator>Chris Bell</dc:creator>
		
		<category><![CDATA[3D pong VR prototype]]></category>

		<guid isPermaLink="false">38433</guid>
		<description>3D catch &#38; receive magnet prototype.

—

Development: 1 Week
Credits: Chris Bell (Producer &#38; 2D Artist), S.Jayadevan (Programmer), B.Elmer (3D) A.Chan (Sound)

&#60;img src="http://payload.cargocollective.com/1/0/4443/38433/cargo_zed1.png" border="0" width="670" height="502" width_o="800" height_o="600" src_o="http://payload.cargocollective.com/1/0/4443/38433/cargo_zed1_o.png" align="left" /&#62; 


</description>
		<wfw:commentRss></wfw:commentRss>

	</item>
		
		
	<item>
		<title>DÜM Dance Game</title>
		<link>http://chrisbelldesign.com/DUM-Dance-Game</link>
		<comments>http://chrisbelldesign.com/following/chrisbelldesign.com/DUM-Dance-Game</comments>
		<pubDate>Sat, 02 Jul 2011 19:32:53 +0000</pubDate>

		<dc:creator>Chris Bell</dc:creator>
		
		<category><![CDATA[floor-projection rhythm game]]></category>

		<guid isPermaLink="false">185532</guid>
		<description>DÜM is a floor-projection dance game where the user, equipped with IR-LED shoes, dances in time with the beat. DÜM is meant to be played by a naive user. Its intuitive interface means players do not need instructions to know how to play.

—

Development: 2 weeks
Credits: Chris Bell (Producer), Maokai Xiao (3D), Cooper Yoo (Programmer),  Lu Huang (Sound)

&#60;img src="http://payload.cargocollective.com/1/0/4443/185532/dum.png" border="0" width="670" height="451" width_o="1004" height_o="676" src_o="http://payload.cargocollective.com/1/0/4443/185532/dum_o.png" align="left" /&#62; 

</description>
		<wfw:commentRss></wfw:commentRss>

	</item>
		
		
	<item>
		<title>Tomatina Invitations</title>
		<link>http://chrisbelldesign.com/Tomatina-Invitations</link>
		<comments>http://chrisbelldesign.com/following/chrisbelldesign.com/Tomatina-Invitations</comments>
		<pubDate>Sat, 02 Jul 2011 19:32:47 +0000</pubDate>

		<dc:creator>Chris Bell</dc:creator>
		
		<category><![CDATA[food-fight invitations]]></category>

		<guid isPermaLink="false">185517</guid>
		<description>Each year, thousands of spirited individuals travel to Bunol, Spain to take part in Tomatina, a city-wide tomato food fight. As a pseudo “call to arms”, these letterpress invitations function as tomato ammunition, advertising the event via a friendly chain game of send and receive.

—

Invitations, 2007


&#60;img src="http://payload.cargocollective.com/1/0/4443/185517/cargo_tomatina4.jpg" border="0" width="670" height="502" width_o="1280" height_o="960" src_o="http://payload.cargocollective.com/1/0/4443/185517/cargo_tomatina4_o.jpg" align="left" /&#62; &#60;img src="http://payload.cargocollective.com/1/0/4443/185517/cargo_tomatina1.jpg" border="0" width="670" height="502" width_o="1280" height_o="960" src_o="http://payload.cargocollective.com/1/0/4443/185517/cargo_tomatina1_o.jpg" align="left" /&#62; &#60;img src="http://payload.cargocollective.com/1/0/4443/185517/cargo_tomatina3.jpg" border="0" width="670" height="502" width_o="1280" height_o="960" src_o="http://payload.cargocollective.com/1/0/4443/185517/cargo_tomatina3_o.jpg" align="left" /&#62; &#60;img src="http://payload.cargocollective.com/1/0/4443/185517/cargo_tomatina2.jpg" border="0" width="670" height="502" width_o="1280" height_o="960" src_o="http://payload.cargocollective.com/1/0/4443/185517/cargo_tomatina2_o.jpg" align="left" /&#62; </description>
		<wfw:commentRss></wfw:commentRss>

	</item>
		
		
	<item>
		<title>BARK</title>
		<link>http://chrisbelldesign.com/BARK</link>
		<comments>http://chrisbelldesign.com/following/chrisbelldesign.com/BARK</comments>
		<pubDate>Sat, 02 Jul 2011 19:32:46 +0000</pubDate>

		<dc:creator>Chris Bell</dc:creator>
		
		<category><![CDATA[grizzly man lotions]]></category>

		<guid isPermaLink="false">185519</guid>
		<description>Disguised in plastic beer bottles, BARK lotion provides “real men” with a way to care for their skin without sacrificing their masculinity. Divided by season, the four BARK lotions are made from natural ingredients for protection against all kinds of weather. “BARK, for bodies like bark.”

—

Packaging, 2008


&#60;img src="http://payload.cargocollective.com/1/0/4443/185519/cargo_bark1.png" border="0" width="670" height="501" width_o="800" height_o="599" src_o="http://payload.cargocollective.com/1/0/4443/185519/cargo_bark1_o.png" align="left" /&#62; &#60;img src="http://payload.cargocollective.com/1/0/4443/185519/cargo_bark2.png" border="0" width="670" height="502" width_o="800" height_o="600" src_o="http://payload.cargocollective.com/1/0/4443/185519/cargo_bark2_o.png" align="left" /&#62; &#60;img src="http://payload.cargocollective.com/1/0/4443/185519/cargo_bark3.png" border="0" width="670" height="446" width_o="756" height_o="504" src_o="http://payload.cargocollective.com/1/0/4443/185519/cargo_bark3_o.png" align="left" /&#62; </description>
		<wfw:commentRss></wfw:commentRss>

	</item>
		
		
	<item>
		<title>The Quartering Act</title>
		<link>http://chrisbelldesign.com/The-Quartering-Act</link>
		<comments>http://chrisbelldesign.com/following/chrisbelldesign.com/The-Quartering-Act</comments>
		<pubDate>Sat, 02 Jul 2011 19:32:45 +0000</pubDate>

		<dc:creator>Chris Bell</dc:creator>
		
		<category><![CDATA[film posters]]></category>

		<guid isPermaLink="false">186278</guid>
		<description>Promotional poster for the film "The Quartering Act", starring German A-List celebrities Alexandra Kamp and John Friedmann.

—

Poster, 2009


&#60;img src="http://payload.cargocollective.com/1/0/4443/186278/cargo_quartering1.png" border="0" width="535" height="792" width_o="535" height_o="792" src_o="http://payload.cargocollective.com/1/0/4443/186278/cargo_quartering1_o.png" align="left" /&#62; &#60;img src="http://payload.cargocollective.com/1/0/4443/186278/cargo_quartering2_2.jpg" border="0" width="535" height="803" width_o="535" height_o="803" src_o="http://payload.cargocollective.com/1/0/4443/186278/cargo_quartering2_2_o.jpg" align="left" /&#62; </description>
		<wfw:commentRss></wfw:commentRss>

	</item>
		
		
	<item>
		<title>Realplay vs. Roleplay</title>
		<link>http://chrisbelldesign.com/Realplay-vs-Roleplay</link>
		<comments>http://chrisbelldesign.com/following/chrisbelldesign.com/Realplay-vs-Roleplay</comments>
		<pubDate>Sat, 02 Jul 2011 19:32:42 +0000</pubDate>

		<dc:creator>Chris Bell</dc:creator>
		
		<category><![CDATA[researching MMO roleplayers]]></category>

		<guid isPermaLink="false">186073</guid>
		<description>Roleplay VS. Realplay maps the identities of real-world persons who roleplay through the online computer game “World of Warcraft”. A single piece of three-dimensional geometry represents a single player in the “Knights of Justice” guild on the “Venture Co.” role-playing server. Using samples from in-game experience and out-of-game interaction, each person’s geometric identity is formed. Together, the datablocks combine to construct the mask of the greater guild.

—

Avatar Identity Map, 2009


&#60;img src="http://payload.cargocollective.com/1/0/4443/186073/cargo_roleplay1_1.png" border="0" width="600" height="615" width_o="600" height_o="615" src_o="http://payload.cargocollective.com/1/0/4443/186073/cargo_roleplay1_1_o.png" align="left" /&#62; &#60;img src="http://payload.cargocollective.com/1/0/4443/186073/cargo_roleplay3.png" border="0" width="600" height="825" width_o="600" height_o="825" src_o="http://payload.cargocollective.com/1/0/4443/186073/cargo_roleplay3_o.png" align="left" /&#62; &#60;img src="http://payload.cargocollective.com/1/0/4443/186073/cargo_roleplay2.png" border="0" width="600" height="825" width_o="600" height_o="825" src_o="http://payload.cargocollective.com/1/0/4443/186073/cargo_roleplay2_o.png" align="left" /&#62; &#60;img src="http://payload.cargocollective.com/1/0/4443/186073/cargo_roleplay5.png" border="0" width="600" height="402" width_o="600" height_o="402" src_o="http://payload.cargocollective.com/1/0/4443/186073/cargo_roleplay5_o.png" align="left" /&#62; &#60;img src="http://payload.cargocollective.com/1/0/4443/186073/cargo_roleplay4.png" border="0" width="600" height="402" width_o="600" height_o="402" src_o="http://payload.cargocollective.com/1/0/4443/186073/cargo_roleplay4_o.png" align="left" /&#62; </description>
		<wfw:commentRss></wfw:commentRss>

	</item>
		
		
	<item>
		<title>Dionysus</title>
		<link>http://chrisbelldesign.com/Dionysus</link>
		<comments>http://chrisbelldesign.com/following/chrisbelldesign.com/Dionysus</comments>
		<pubDate>Sat, 02 Jul 2011 19:32:42 +0000</pubDate>

		<dc:creator>Chris Bell</dc:creator>
		
		<category><![CDATA[winebar logo &#38; menu]]></category>

		<guid isPermaLink="false">185551</guid>
		<description>Dionysus is a winebar in Gainesville, Florida serving local young professionals. In honor of the Greek god of wine, Dionysus required an identity worthy of Olympus. Sleek and statuesque, the Dionysus “D” blends elements of the Greek harp with the elegance of a stemless wine glass.

—

Branding, 2009


&#60;img src="http://payload.cargocollective.com/1/0/4443/185551/dionysus_menu.jpg" border="0" width="670" height="448" width_o="2048" height_o="1370" src_o="http://payload.cargocollective.com/1/0/4443/185551/dionysus_menu_o.jpg" align="left" /&#62;  &#60;img src="http://payload.cargocollective.com/1/0/4443/185551/dionysus_menu2.jpg" border="0" width="670" height="448" width_o="2048" height_o="1370" src_o="http://payload.cargocollective.com/1/0/4443/185551/dionysus_menu2_o.jpg" align="left" /&#62;  &#60;img src="http://payload.cargocollective.com/1/0/4443/185551/dionysus_menu1_1.jpg" border="0" width="670" height="448" width_o="2048" height_o="1370" src_o="http://payload.cargocollective.com/1/0/4443/185551/dionysus_menu1_1_o.jpg" align="left" /&#62;  &#60;img src="http://payload.cargocollective.com/1/0/4443/185551/dionysus_menu3_1.jpg" border="0" width="670" height="448" width_o="2048" height_o="1370" src_o="http://payload.cargocollective.com/1/0/4443/185551/dionysus_menu3_1_o.jpg" align="left" /&#62; </description>
		<wfw:commentRss></wfw:commentRss>

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